Al-Th3lb
Real-time / Multiplayer · Deploy Pending
A real-time multiplayer party game running across multiple rooms. The server owns every rule — a six-phase state machine, central timers and player limits, and duplicate-vote protection — so the client cannot tamper with the result.
Features
- Real-time play across multiple concurrent rooms
- Server-authoritative rules the client cannot tamper with
- Six-phase state machine per round
- Central timers and player limits
- Duplicate-vote protection